| Home > Part3: Guiding Students |
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| Part 3: Guide Students to Create |
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| HyperStudio is great to use with your students. The complexity of the project can vary with the student's ability level. This may vary with the grade level or age of the students. Creating a with HyperStudio can allow a student to turn an ordinary assignment into multimedia project that can demonstrate the student's skills and knowledge. Students can also have fun creating an a project that includes text, graphics, animation, sound, and video. |
| Students can create projects for many types of categories or topics. Students love to create a project that includes something about themselves. A story written on paper can turn into an interactive storybook with pictures and audio. Math can turn into an interactive game. Students can use a digital camera or camcorder to take pictures or shoot a video that can be imported into the stack. Projects can be done individually or in groups. Let your students create with HyperStudio and turn the ordinary assignment into a portfolio of multimedia-based work. |
Here are some examples of projects created by students. |
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The Avon Maitland school district in Ontario Canada has a HyperStudio festival where students grade 4-8 can participate. HyperStudio is just one multimedia-based software that is used with the students in this school district.
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| Project About Me |
Let's go through how you would guide your students to create a project about themselves. Title the project About Me. |
| 1. First, have your students gather some content. |
| They need pictures to put in the stack. The pictures need to be in some kind of digital form. It does not matter if the students already have the pictures or get someone to take them. You might even have the students take pictures of each other or by another adult. Videos can also be used. Maybe the students have a friend or relative that has a short video of the student on a camcorder or even a digital camera. You may have a day where you shoot an introductory video where the student can introduce themselves for the first card in the project. |
| 2. Plan written content |
Have the students write up some information to put in the stack, like where and when they were born, favorite activities (pictures can be taken of the student participating in that activity), favorite books, friends, pets, school activities, or awards/honors. This may take a while so plan how long you want to take for the students to write up their biographical information. |
3. Create the stack. |
Once the students have gathered what they will need to put in the stack-- pictures (graphic images), videos, and biographical information to type in-- they are ready to create the stack and get started. |
A. Launch HyperStudio and create a new stack. Click on TV box that says "Create a New Stack" or go to File>New Stack. Set the stack dimensions. The students may benefit from the extra pop-up tips, if so, have them make sure that the "I'm an experienced HyperStudio user" box is NOT checked under Preferences (Edit>Preferences). |
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B. Decide on a card background color or an imported background. Try to use the same color or background image throughout the entire stack. Cards can be created one at a time as needed or several can be created at first.
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| Once you select the stack dimensions, the first card is blank until you add a background color or imported image. |
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| To import a background go to File>Import Background. Be sure to check the Show Preview box so you can view the images before you select one. |
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| Here is what a card looks like with an imported background. You can also add color to the inside part of the imported background image by using the paint can and choosing a color from the colors palette. |
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| You can also add a solid color to a blank card. Detach the Tools and Colors Palette from the Main menu. Click on TOOLS and hold the mouse button down. Drag the menu away for easy access. Do the same for the COLORS palette. Select the paint bucket and the color you want. Click anywhere on the card to add the color. Paint patterns can be used as a background, but paint patterns are harder to replace. You must go to Edit>Erase background and select another color. This will erase the entire background (except any graphic images or text boxes.) |
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| You can use the paint tools to create a background scene that fits the storyline you need. |
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C. Add content. Use text boxes (text object) to type the information to be included for each card. Add graphic images (graphic object) that go along with the text if appropriate or available. Videos are also cool to include if the file size is not too large. Hyperlinks can be used to link to another stack or a URL. |
| D. Add cards as needed. Link each card using buttons. |
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| E. Test your stack. |
Test out all the buttons and links in the stack to make sure everything works as intended before publishing the stack.
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F. Publish the stack to the Web using Export Webpg feature. |
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