| Home> Part2: Create a Quiz |
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| Part 2: Create a Quiz |
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| Creating a Quiz for a Lesson |
| A quiz is a way to test the student's knowledge on what has been learned. Was the student successful in completing the task, understanding the concept of the lesson, or demonstrating performance of a skill? The quiz format can be used as a separate quiz to be taken after the lesson is completed, questions incorporated within the quiz to test knowledge and understanding along the way or a skill-and-drill type exercise to help remember a concept. |
Students can click any answer choice and see if the right choice was made. A sound will indicate if the answer choice was correct or incorrect according to what the question was asking. Sometimes more than one answer choice can be correct. Other times one answer may be the BEST choice for that question. This type of quiz or "check-up" is a good way to test knowledge to see if any remediation or reteaching should occur at that time. |
| You can use creativity when creating these quizzes. Since multimedia elements can be included, you can use sound, video, animation, graphics, and text in the quiz. This section of the unit will go over the basics of creating a quiz. Feel free to get creative and include things like graphics as answer choices or a video to watch before choosing an answer. |
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Making a Basic Quiz |
| To make a quiz you need to add a text object to include the text. Questions and answers can be in the same text box or separated into individual text boxes. Answer choices can also be typed into a button if the answer is a word or a short phrase.The convenience of having a button be the answer choice is that sound can be added directly to that button to indicate if the answer is correct or not. The only draw back is the limit of characters that can be typed into the name of the button for the answer choice. |
| If the answer choice is a sentence or written in a text box, then an invisible button must be added over the text or sentence and the sound added to that invisible button to indicate if the answer choice is correct or incorrect. You must have the text typed in the text box, then add the invisible button. Drag the button shape over the entire answer choice ( including the letter such as A., B. etc.). Then add sound to the button. You can only see an invisible button when you are in edit mode using the arrow tool. |
| You can be creative when adding the sound to the answer choices. HyperStudio has a few great sounds that can be used to indicate if the answer is correct or incorrect. The ding.wav produces a pleasant "ding" to indicate that this answer is right. The alarm.wav emits a buzzer type sound that indicates that this choice is not the correct answer. There are also some phrases that can be used such as the Oh Yeah.wav that tells the student "yeah that is right!!". The sorry.wav obviously indicates that the answer is incorrect. You can also record your own responses or feedback for the answer choices using the windows sound recorder. To use the windows sound recorder go to Start>Accessories>Entertainment>Sound Recorder. |
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| You can record the response or feedback that you want on that answer choice. Name and save the sound file in your folder with the stack. Then just browse for the sound file to add to the button. |
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You also have the option to increase or decrease the volume or speed under Effects. Under Edit you can cut a portion of the recording, before or after where it is stopped. |

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Adding the Sound File |
To add the sound file you must right-click or double-click on the button or graphic you need to use. Go to Actions and select Play a sound under Things to Do.
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| Browse on your computer to find where you saved the sound file you recorded. Use the drop-down box to go quickly to the folder where the file is saved. |
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| Open the folder and select the sound file you need. Click OPEN to bring the file into the Digital Audio Deck. |

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Select the file in the box in the top right-hand corner that you want to use (other files may also be listed, just select the one you want to use in this instance). Click OK on the Digital Audio Box. Then click Done on the Actions box to complete adding the sound file to your button or graphic. |

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If you want to use one of the HyperStudio sound files just click on "Samples" in the Digital Audio Deck and you can choose from the list of sample sounds. |

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| If the sound you need is not there click on Disk Library to go to the HyperStudio Media Library where you can find more sounds in the Sounds folder. You must select the sound and bring it back into the Digital Audio Deck where you can listen to the sound file (Click PLAY) before you select the file to use. |

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| Don't forget that you will have to select the sound from the folder. Click OPEN to bring the file into the Digital Audio Deck. Select the file from the list in the box and click Done. Then click Done again on the Actions box. You have added a sound file to your button or graphic. |
| TIP! If you had to browse to a folder somewhere on your computer and you need to go back to the HyperStudio Media Library, you may have to browse to find it. Click on the arrow on for the drop-down box . |
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| Find C: LOCAL DISK. Go to PROGRAM FILES and find your HYPERSTUDIO folder (where you downloaded the program when you installed it). Open the HyperStudio folder and locate the MEDIA LIBRARY folder that has all the sounds, videos, background, animations, and clip art folders. To see this process in more detail go to Browse for File. Just close out this window when you are finished. |
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